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20th IEEE/ACM DS-RT 2016
Special Session on Augmented and Virtual Reality for Real-Time Applications
Information
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Submission Deadline: May 30th, 2016
Notification Date: June 30th, 2016
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Session Chair
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Jean-Marie Normand
École Centrale de Nantes, France
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Goals of the Session
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Virtual Reality (VR) allows users to be immersed in and interact with a fully virtual computer generated environment. On the other hand, Augmented Reality (AR) technologies add digital information on top of the physical reality, allowing users to gain more knowledge about their environment. VR and AR can become valuable tools for understanding, visualizing or evaluating real-time applications, such as simulations.
Both technologies offer tremendous possibilities in terms of visualization, interaction and collaboration and become widely available with the development of new affordable devices and toolkits.
This special sessions aims at bringing together industrial experts and researchers from academia to present their results and discuss the challenges related to the use of VR and AR technologies dedicated to real-time applications. We welcome research papers on both theoretical and empirical issues.
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List of Topics
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Topics of interest include, but are not limited to:
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Augmented, Mixed and Virtual Reality for gaming applications
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Interacting with real-time simulations within Virtual Reality
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Augmented, Mixed and Virtual Reality for training applications
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Collaborative virtual environments
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3D User interaction with real-time applications
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